{"id":6460,"date":"2005-12-02T18:30:00","date_gmt":"2005-12-02T18:30:00","guid":{"rendered":"http:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/"},"modified":"2005-12-02T18:30:00","modified_gmt":"2005-12-02T18:30:00","slug":"manovich-the-la","status":"publish","type":"post","link":"https:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/","title":{"rendered":"Manovich &#8211; <i>The Language of New Media<\/i> (2001)"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">\u23f3 Approximate reading time: <\/span> <span class=\"rt-time\"> 6<\/span> <span class=\"rt-label rt-postfix\">mins<\/span><\/span><p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" border=\"0\" src=\"https:\/\/i0.wp.com\/www.earthwidemoth.com\/blog\/img\/lnm.jpg?resize=144%2C168&#038;ssl=1\" align=\"right\" width=\"144\" height=\"168\">Notes on Lev Manovich&#8217;s <i>The<br \/>\nLanguage of New Media<\/i> (2001). In the prologue, Manovich gives us what he<br \/>\ncalls a Vertov Dataset&#8211;full-passage selections from elsewhere in the book<br \/>\nmatched up with frames from Vertov.&nbsp;&nbsp; It&#8217;s a distinctive and memorable<br \/>\nway to open onto the project&#8211;self-sampling and re-associating, which emphasizes<br \/>\n(paradoxically?) the relational and modular qualities of new media objects, the<br \/>\nintertwined historical-theoretical trajectories of cinema and computing that now<br \/>\nconstitute new media, the logics of selection, association and assemblage<br \/>\ndriving new media, and the evolving lexicon of new media, from database, loops<br \/>\nand micronarratives to transcoding, <i>[var]<\/i>-montage and the <i>tele-<\/i>.&nbsp;<br \/>\nIt&#8217;s all in the Vertov Dataset, then explained more fully elsewhere.&nbsp; <\/p>\n<p><!--more--><\/p>\n<p>Manovich&#8217;s method depends on &quot;digital materialism&quot;: extrapolating from new<br \/>\nmedia <i>objects<\/i> the generalizable principles (characteristics, properties,<br \/>\nqualities, albeit with a false neatness acknowledged here and there by M.):<br \/>\nnumerical representation, modularity, automation, variability (a truism?) and<br \/>\ntranscoding (27-48).&nbsp; In introducing the project, Manovich says he wants to<br \/>\nobserve the bottom-up organization of new media while also relating the layers<br \/>\nof historical and theoretical precedents.&nbsp; Still, new media&#8211;especially in<br \/>\nlight of transcoding or the code-layering of computing and culture&#8211;must make<br \/>\nroom for those objects unmarked by historical precedent&#8211;the innovations.&nbsp;<br \/>\nThis is somewhat less deterministic-seeming than remediation; new media&#8217;s<br \/>\nprogrammability (numerical representation, the anxiety-producing shift from<br \/>\nconstant to variable) can dissociate the new from older forms. The &quot;new&quot;<br \/>\ncelebrate\/mourn the obsolescence of the older forms; they also tend to flow<br \/>\nsolubly in streams of digital information (the same ductwork that heightens the<br \/>\nbody as medial). And yet, Manovich folds the cinematic-computing complexities of<br \/>\nnew media back into the history of cinema (this, one of Hansen&#8217;s critiques of<br \/>\nManovich).&nbsp; At the end of the first chapter, Manovich explains his<br \/>\nrationale for avoiding &quot;digital&quot; and &quot;interactivity&quot; in <i>LNM<\/i>.&nbsp;<br \/>\nBriefly, he refutes &quot;digital&quot; because it is commonly mistaken to suggest<br \/>\nperfectible data (no loss, degradation, noise) and &quot;interactivity&quot; because it is<br \/>\nmeaningless to restate &quot;the most basic fact about computers&quot; (55).<\/p>\n<p>Something to be said for Manovich&#8217;s writing: super-organized.&nbsp; His<br \/>\nchapters and sub-heads make <i>LNM<\/i> easy to navigate; the chapters are<br \/>\ntightly partitioned and he involves just enough repetition to assist each<br \/>\nsection&#8217;s coherence with the aims of the broader project.&nbsp; No need to<br \/>\ntrumpet on about the structure, but I want to observe the book&#8217;s structuring as<br \/>\none factor contributing to its landmark status and the promise of future returns<br \/>\nto these ideas. Following chapter one, which concerns &quot;the properties of<br \/>\ncomputer data&quot; (117), the middle chapters, 2-5 present four more aspects of new<br \/>\nmedia: c. 2, &quot;The Interface&quot; on human-computer interface; c. 3, &quot;The<br \/>\nOperations,&quot; on application software; c. 4, &quot;The Illusions,&quot; on computers as<br \/>\nillusion-makers and new media &quot;at the level of appearance&quot; (178);&nbsp; and c.<br \/>\n5, &quot;The Forms,&quot; on modularity and interactivity or database, narratology and<br \/>\nnavigation.&nbsp; To each chapter, a few sentences.<\/p>\n<p>2. Human-computer interface, a key concept for Manovich and a primary concern<br \/>\nin Hansen&#8217;s critique of <i>LNM<\/i>, &quot;describes the ways in which the user<br \/>\ninteracts with a computer&quot; (69).&nbsp; The trouble, for Hansen, is that the user<br \/>\nis ambiguous; <i>LNM<\/i> tips toward disembodied, non-affective notions of mind<br \/>\nand cognition.&nbsp; Nonetheless, Manovich develops an insightful (basic,<br \/>\nuseful) trajectory of three interfaces: cinema, print and general purpose HCI<br \/>\n(71).&nbsp; These, Manovich writes, are the &quot;three main reservoirs of metaphors<br \/>\nand strategies for organizing information which feed cultural interfaces&quot; (72),<br \/>\nand it follows&#8211;unsurprisingly&#8211;that they contend and co-operate with one<br \/>\nanother. The cinematic is most aggressively transformed into a computer-based<br \/>\ncultural interface in computer games involving dynamic points of view (83-84).&nbsp;<br \/>\nManovich ends by touting the presence of the screen, and he regards the screen<br \/>\nas completely separate from the body, perhaps even as something that imprisons,<br \/>\nconstrains or immobilizes the body (114-115).&nbsp; This is considerably<br \/>\ndifferent from Hansen&#8217;s emphasis on affect; Manovich does little to acknowledge<br \/>\nintegrative-affective HCI.<\/p>\n<p>3. Next, software development has followed a trajectory defined by<br \/>\nabstraction and automation [I&#8217;m not sure whether this characterization holds up<br \/>\nwith open source projects and some of the stackable apps developed since 2001].&nbsp;<br \/>\nHere Manovich explains three varieties of operations that are akin to<br \/>\ntranscoding (121): selection, compositing and teleaction.&nbsp; Selection is,<br \/>\njust as it seems, choice among options.&nbsp; &quot;New media objects are rarely<br \/>\ncreated from scratch; usually they are assembled from ready-made parts&quot; (124).&nbsp;<br \/>\nSelection names the re-made\/ready-made logics of practicing new media;<br \/>\nauthorship becomes a technology of selection. Examples of selection range from<br \/>\neffects plugins to customizable gaming (level editors, build your own team) to<br \/>\nweb-in-a-box CMS and build-a-site control panels.&nbsp; Other theoretical and<br \/>\nhistorical origins of selection trace to photomontage (125) and signal<br \/>\nmodification or filtering (132).&nbsp; In selection, variability replaces a more<br \/>\nphysical-material notion of malleability; the cultural figure illustrative of<br \/>\nselection in new media: the DJ (134-35).&nbsp; The second term, compositing,<br \/>\ninvolves a rhetoric of arrangement: assembling.&nbsp; The flatten image function<br \/>\nin Photoshop is an example, according to Manovich [better examples?].&nbsp;<br \/>\nSeamlessness comes in on compositing, too: &quot;Digital compositing exemplifies a<br \/>\nmore general operation of computer culture&#8211;assembling together a number of<br \/>\nelements to create a single seamless object&quot; (139).&nbsp; The possibility of<br \/>\nseamlessness sustains the designer&#8217;s wish for convincing virtual reality.&nbsp;<br \/>\nContrast and edge is replaced by a desire for aesthetics of &quot;smoothness and<br \/>\ncontinuity&quot; (142).&nbsp; [Within montage, though, seamlessness and edge contrast<br \/>\nare at odds.]<br \/>\n&quot;The examples of &#8216;methods of montage&#8217; include metric montage, which uses<br \/>\nabsolute short lengths to establish a &#8216;beat,&#8217; and rhythmic montage, which is<br \/>\nbased on a pattern of movements within the shots&quot; (157). In the final<br \/>\nsection of this chapter, on teleaction, Manovich plays with the prefix tele- and<br \/>\nnotions of distance.&nbsp; He calls telepresence more radical than VR or visual<br \/>\nsimulation because &quot;you take your body with you&quot; (qtd. Laurel, 165). Teleaction in new media complicates Benjamin&#8217;s arguments about aura and remove<br \/>\nor distance (171).&nbsp; This also relates to a problem I want to return to, one<br \/>\nrestated by Virilio:&nbsp;<br \/>\n&quot;He [Virilio] mourns the destruction of distance, geographic grandeur, the<br \/>\nvastness of natural space, the vastness of guaranteed time delay between events<br \/>\nand our reactions, giving us time for critical reflection necessary to arrive at<br \/>\na correct decision&quot; (173).&nbsp; I also want to come back to Bettman&#8217;s Archive: a stockpile of various media (130)<br \/>\nand Potemkin&#8217;s facades for Catherine the Great (146, 148).<\/p>\n<p>4. The illusions chapter covers the problem of new media and appearances.&nbsp;<br \/>\nBeginning with VR&#8217;s &quot;quest for a perfect simulation of reality&quot; (178), Manovich<br \/>\naccounts for the evolution of 2D and 3D graphics, conceptions of the real in<br \/>\ncinema and computing, and broader pursuits of mimesis.&nbsp; Pursuits of realism<br \/>\ndiverge along two lines for Manovich: cinema and computer animation.&nbsp; In<br \/>\nthis chapter, Manovich also articulates what I take to be a controversial claim<br \/>\nabout the problem in the mix of photorealism and the digital: &quot;Synthetic photos are more real than traditional photographs.&nbsp; The synthetic<br \/>\nare &#8216;too real&#8217;&quot; (199).&nbsp; Realistic representative media are pushed by<br \/>\nthe entertainment industry (re-recoloring of B&amp;W films) (192-193) and also by<br \/>\ninitiatives to perfect simulation. Interactivity and navigability shift the<br \/>\nencounter from viewer to user.&nbsp; Manovich briefly mentions that the<br \/>\n(re)combination of real and illusory objects necessitates &quot;different mental<br \/>\nsets&#8211;different kinds of cognitive activity&quot; (210). Now a possible<br \/>\nillusion, the represented real is no longer secure (if it ever was).<\/p>\n<p>5. New media make use of indexing and database logics that are distinctive<br \/>\nfrom traditional forms of documentation. Manovich suggests that &quot;information<br \/>\naccess and psychological engagement with an imaginary world&quot; influence the<br \/>\ninvention of new media objects (216).&nbsp; Furthermore, although they run<br \/>\ntogether, often mix-mashing into conglomerations (234), database and narrative can be<br \/>\nunderstood as distinctive trajectories in new media.&nbsp; Whereas narrative<br \/>\nlogics (syntagmatic) are primary to database logics (paradigmatic)&nbsp; before<br \/>\nthe information age, new media reverse their relationship and pit database<br \/>\nlogics at the fore.&nbsp; Consequently, &quot;montage is the default visual language<br \/>\nof a composite organization of an image&quot; (229).&nbsp; The second half of this<br \/>\nchapter takes up navigation&#8211;the spatial journeys (245) and <i>diagesis<\/i> (246)<br \/>\ninvolved with narrative action and exploration. Manovich draws on the figures of<br \/>\nGibson&#8217;s data cowboy (250) and Charles Baudelaire&#8217;s <i>flaneur<\/i> (268) to<br \/>\naccount for the variety of axes we select when moving at\/through the<br \/>\nspace-medium of new media. The connections to de Certau (245), Virilio (278) and<br \/>\nAuge (279) ring with other stuff I&#8217;ve heard\/read\/thought through lately, too.&nbsp;<br \/>\nThere are several promising returns in this chapter.<\/p>\n<p>6.&nbsp; Following a restatement of the intersection of cinema and<br \/>\ncomputing&#8211;its ~junction, new media&#8211;and a list of arguments from the book so<br \/>\nfar (287), the final chapter, &quot;What Is Cinema?&quot;, reconfirms the blend of<br \/>\nillusionistic and real brought together in computer images and new media<br \/>\nobjects. For all that the cinematic real did to displace animation in the<br \/>\nmid-20th century, new media has (con)fused them, thereby relegating animation to<br \/>\n&quot;a subgenre of painting&quot; (295) and cinema to &quot;one particular case of animation&quot;<br \/>\n(302).&nbsp; Hansen&#8217;s critique takes issue with Manovich&#8217;s historical assertions<br \/>\nhere; these arguments sound more like Bolter and Grusin in <i>Remediation <\/i><br \/>\nthan some of the more nuanced spots in <i>LNM<\/i>.&nbsp; In the concluding<br \/>\nsection, Manovich asks, &quot;Can the loop be a new narrative form appropriate for the computer age?&quot; (317).&nbsp;<br \/>\nI found this section on loops and micronarrative to be especially striking,<br \/>\nespecially for its potential to incorporate narrative and database logics rather<br \/>\nthan treating them as incompatible. <\/p>\n<p><i>LNM<\/i> presents a whole lot more than this, but this is all I have to<br \/>\nblog about it for now.&nbsp; <\/p>\n<p>Terms: new media objects (14), cinematograph or &quot;writing movement&quot; (24),<br \/>\ndigitization (28), lossy compression (54), viewing regime (96), dioptric arts<br \/>\n(104), photomontage (125), &quot;tissue of quotations&quot; (127), &quot;authorship as<br \/>\nselection&quot; (130), &quot;digital compositing&quot; (136), montage (158), <i>tele-<\/i> (161),<br \/>\nphatic function (206), metarealism (208), diagesis (246), kybernetikos (251),<br \/>\nhaptic\/optic (253), space-medium (255), flaneur (268), loop (315), &quot;database<br \/>\nnarrative&quot; (319), micronarratives (322)<\/p>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">\u23f3 Approximate reading time: <\/span> <span class=\"rt-time\"> 6<\/span> <span class=\"rt-label rt-postfix\">mins<\/span><\/span>Notes on Lev Manovich&#8217;s The Language of New Media (2001). In the prologue, Manovich gives us what he calls a Vertov Dataset&#8211;full-passage selections from elsewhere in the book matched up with frames from Vertov.&nbsp;&nbsp; It&#8217;s a distinctive and memorable way to open onto the project&#8211;self-sampling and re-associating, which emphasizes (paradoxically?) the relational and modular qualities&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[167],"tags":[522,423,520,410,441,523,521,478,525,524,210,318],"class_list":["post-6460","post","type-post","status-publish","format-standard","hentry","category-reading_notes","tag-cinema","tag-database","tag-digital","tag-form","tag-image","tag-loop","tag-manovich","tag-media","tag-medium","tag-montage","tag-narrative","tag-new-media"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Manovich - The Language of New Media (2001) - Earth Wide Moth<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Manovich - The Language of New Media (2001) - Earth Wide Moth\" \/>\n<meta property=\"og:description\" content=\"\u23f3 Approximate reading time:  6 minsNotes on Lev Manovich&#8217;s The Language of New Media (2001). In the prologue, Manovich gives us what he calls a Vertov Dataset&#8211;full-passage selections from elsewhere in the book matched up with frames from Vertov.&nbsp;&nbsp; It&#8217;s a distinctive and memorable way to open onto the project&#8211;self-sampling and re-associating, which emphasizes (paradoxically?) the relational and modular qualities...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/\" \/>\n<meta property=\"og:site_name\" content=\"Earth Wide Moth\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/derek.mueller\" \/>\n<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/derek.mueller\" \/>\n<meta property=\"article:published_time\" content=\"2005-12-02T18:30:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.earthwidemoth.com\/blog\/img\/lnm.jpg\" \/>\n<meta name=\"author\" content=\"Derek Mueller\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Derek Mueller\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"8 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.earthwidemoth.com\\\/blog\\\/2005\\\/12\\\/02\\\/manovich-the-la\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.earthwidemoth.com\\\/blog\\\/2005\\\/12\\\/02\\\/manovich-the-la\\\/\"},\"author\":{\"name\":\"Derek Mueller\",\"@id\":\"http:\\\/\\\/www.earthwidemoth.com\\\/blog\\\/#\\\/schema\\\/person\\\/66fc5e80a62f53057760790b1cfeb24b\"},\"headline\":\"Manovich &#8211; 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In the prologue, Manovich gives us what he calls a Vertov Dataset&#8211;full-passage selections from elsewhere in the book matched up with frames from Vertov.&nbsp;&nbsp; It&#8217;s a distinctive and memorable way to open onto the project&#8211;self-sampling and re-associating, which emphasizes (paradoxically?) the relational and modular qualities...","og_url":"https:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/","og_site_name":"Earth Wide Moth","article_publisher":"https:\/\/www.facebook.com\/derek.mueller","article_author":"https:\/\/www.facebook.com\/derek.mueller","article_published_time":"2005-12-02T18:30:00+00:00","og_image":[{"url":"https:\/\/www.earthwidemoth.com\/blog\/img\/lnm.jpg","type":"","width":"","height":""}],"author":"Derek Mueller","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Derek Mueller","Est. reading time":"8 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/#article","isPartOf":{"@id":"https:\/\/www.earthwidemoth.com\/blog\/2005\/12\/02\/manovich-the-la\/"},"author":{"name":"Derek Mueller","@id":"http:\/\/www.earthwidemoth.com\/blog\/#\/schema\/person\/66fc5e80a62f53057760790b1cfeb24b"},"headline":"Manovich &#8211; 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The talk is relevant to my work because Manovich wants to create visualizations that deliberately alter the default scale at\u2026","rel":"","context":"In &quot;Methods&quot;","block_context":{"text":"Methods","link":"https:\/\/www.earthwidemoth.com\/blog\/category\/method\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6915,"url":"https:\/\/www.earthwidemoth.com\/blog\/2008\/03\/17\/manovich-data-v\/","url_meta":{"origin":6460,"position":1},"title":"Manovich, &quot;Data Visualization as New Abstraction and as Anti-Sublime&quot;","author":"Derek Mueller","date":"March 17, 2008","format":false,"excerpt":"\u00a0Manovich, Lev. \"Data Visualization as New Abstraction and as Anti-Sublime.\" Small Tech: The Culture of Digital Tools. Eds. Byron Hawk, David Reider, and Ollie Oviedo. Electronic Mediations Ser. 22. Minneapolis: U of Minnesota P, 2008. Why render data visually? 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